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About This Game Void Memory is a battle-focused side-scrolling 2D action platformer. Explore several areas, gather various items and fight many kinds of enemy to test your limits. Perhaps you would be turned down due to many failures. Strict observation, analysis and preparation are the key to defeat your enemy.You, who was born in a world full of darkness, should wander this hollowed land to find the Relics for a person who created you. However, fallen and lost souls with trap-filled trials await in your course of doing so. Can you survive in this crumbling world and start a new era?2D platformer with original graphicsUnrelenting and tense battlesCollect various items from special enemies and exploration4 equipment categories for your own strategy14 regions, bosses and minibossesUnlockable hard mode with stronger enemies 7aa9394dea Title: Void MemoryGenre: Action, Adventure, Indie, RPGDeveloper:GustavPublisher:PsychoFlux EntertainmentRelease Date: 30 Oct, 2017 Void Memory Free Download void *shared memory. return to void memory shift. void memory. void pointer memory allocation. void memory init(). return to void memory shift review. void memory game. memory void meaning. void medallion sao memory defrag. memory void berlin. void memory pc download. void free_memory. void memory allocation. void memory guide. void memory wiki. void memory free download. void memory pointer. void memory gameplay. memory void poe. void memory ost. void memory size. void memory alpha. void memory metacritic. void memory walkthrough. memory void return. void get_memory. void memory game review. memory void jewish museum. entering memory void bug. void launcher memory. alton dynamo void memory fragment. corsair void pro memory express. void in memory. memory void jüdisches museum. void memory gustav. void of memory. void out of memory android. void memory igg. does upgrading memory void apple warranty. void c++ memory. a void memory. allocate memory void pointer c++. void memory game download. void memory bgm. memory void room. void memory steam. void memory in c++. memory for void. jewish museum void of memory. void memory size c++. void memory skidrow. void memory review --- Uninspired art direction.--- Paper-thin story and lore.--- Clunky, unresponsive controls.--- Ridiculous combo-juggling.--- Pressing Escape does not pause the game - it QUITS the game, with no prompt.--- An infinity of unfortunate, undeserved deaths.--- Demands razor-sharp reflexes.It's difficult, if not physically impossible to find any redeeming factor in this game. The inspiration is clearly a blend of Metroidvania and Dark Souls, with an end result that is sloppily thrown together with no understanding of the spirit behind either genre. Prepare to get knocked into bottomless pits, air-juggled from full health to zero, and struck by powerful attacks that leave only a split-second of reaction time, all for potential rewards that seem never to arrive. A game for the hopelessly masochistic, to play as an absolute last resort after running out of things to read on Reddit.. If steam has a rating called "Mixed", I would definitely rate this game that.Until then, let's just keep it negative now.It is a souls-like metroidvania with a long learning curve. Once you get the hand of it, it is a unique adventure to go through. Combat is clunky and requires some management. Every weapon has two-combo moveset. It is not recommended to fininsh due to the fact that the attack and dodge takes away so much stamina that makes you feel like you never exercise before\u2013\u2013tired as hell. Plus all the bosses has a barrage of unforgiving movesets. That`s for later part. For story, you are a phantom summoned for the sake of collecting the broken "Relic" to...destroy the fractured world? Or save it? I am not quite sure what`s the meaning of my so-called "holy yet cruel crusade of relic-hunting". Almost all the lores come from dialogues, from a subjective point of view. Often time the clues I can find in game are enigmatic or straight up unrelated to the whole. As a result, levels becomes a multi-stage runthrough without in depth connection. Your progression transforms to following orders without question, a shame really for me who digs this game`s design and story.Remember the bosses I mentioned above? Here comes the part which I love\/hate. I love how the bosses are designed, as well as their movesets. They are distinctive. However, I hate how unforgiving they are. On paper, their movesets are dope; in reality, they are ridiculous to a degree of losing fairness. Our protogansit`s only way of evasion is to dash forward. The problem is the AOE bosses have are often long and lasting. It is hard to tell whether the skill is over, or did I successfully escape. Mistakes are made, and half of the health vansih. Most unbalanced one is Grammartys.Being the earlly challenging main boss I don`t even know how many time I got kick in the\u2665\u2665\u2665\u2665\u2665by this damnable montrosity. Let`s keep it this way: imagine in Dark Souls 3, put Pontiff Sulyvahn to where Abyss Watchers is, and ampflies his speed and range. That's HIM.NG+ is hell. The difficulties rank up because there are more late-game enemies in begining, and they all hit like trucks. To this point our protagnist is a true paper doll\u2013\u2013two-shot by everything. This is a cheap way to cover new difficulty. Bosses are even more unforgiving than before. Faster. Stronger. And larger AOE. I don`t even know why I bother finish it again considering there`s no true rewards other than achievements.(which I am obessive with, so screw myself then.)To ravel it all, I only recommend this game for first time playthrough. Other than that just don`t. DON'T.. Ugly graphics and gui, difficulty all over the place, last two boss fights crystal clear trolling. 3\/10. For non-linear action\/adventure games, it's really important to establish the "What am I doing? Where am I going? Do I care?" element fairly early. Here, it just didn't happen. It felt very unpolished and obtuse from the get-go, like an ersatz version of a better game in the genre- so why wasn't I playing one of those instead?. If you're into Souls games\/Castlevania, this might be your cup of tea.Great game. About 6 hours in while writing this. Has a lot of the Souls elements present, and some clear insipirations (cough cough blood borne). Some of the bosses are difficult, while I also found some of the mini-boss fights very hard. Attacks are basic, there's only two hit combos, but the Character you play can dodge almost any attack (with timing). Weapons are varied, but you have the usual categories of Long Swords\/Speers\/GreatSwords\/Maces\/Pistols. There are NO SHIELDS. I'm not really a fan, but some people who are shield players might be disappointed.Story is a bit wierd. Something about being summoned as a Phantom ring a bell? Then at times you are also called an Investigator. Doesnt help that the item descriptions and NPC conversations seem a bit off. I think the developer's were from Russia and Japan. There are many parts of the game where you can't see ****. Its just pitch black. I have yet to find any items such as a lantern to help alleviate this. Some NPC's can just throw you off the map. Just something to watch out for.There are no merchants or blacksmiths. Kinda wondered where they all went...No ranged weapons besides some pistols...a bit disappointedI got the game on sale for 5$ Canadian, so for the price its a great deal. If I really wanted , I would have paid the 11$. So if you're a sidescrolling fan , definetly pick this up. Its not the perfect game, but I got enough enjoyment out of it. Beat Hazard Ultra: Spider Boss: Check out the new Spider Boss for Beat Hazard Ultra:His overall size and those nasty arms writhe and squirm to the music. He's one mean dude! http://www.coldbeamgames.com/3/post/2011/02/beat-hazard-ultra-spider-boss-its-alive.htmlEnjoy!Steve. Blocked Video: Sorry about that - I'll do another tomorrow.. BH2 Store Page: The Beat Hazard 2 Steam page is now live: https://store.steampowered.com/app/618740/Beat_Hazard_2/Add it to you Wish List! And feel free to drop in on the forums.. Beat Hazard Ultra: Tractor Beam Turrets!: Here's a new teaser image: Tractor Beam Turrets!http://www.coldbeamgames.com/blog.htmlmmmmmmm.... :). Ship Construction Hangar DLC...: ... is coming along nicely. http://www.coldbeamgames.com/uploads/4/7/9/4/4794191/7659225_orig.jpg. Override: Mech City Brawl Beat Hazard BH2 - Local Multiplayer Party Mode is out now.: Local Multiplayer Party Mode is out now.- Up to 4 players- Standard, Survival and Boss Rush- Co-op or Head to Head- New Tag mode: Players take turns every 30s- New Carnage mode: Now you can take out other players!- And introducing Beat Hazard Football !!. Beat Hazard 2 - Dev Blog #4 - Lights!!: Hi all,This is my 4th video about the development of Beat Hazard 2. I've just added proper 3d lighting! And I take you on a tour of the new per-track leaderboard system. https://youtu.be/CDkj4fye8aM. Trading Cards, Gold Ship & Dragon Ship!: [EDIT]Based on your feedback, I've made changes to the way the system works. Please check out this new thread:http://steamcommunity.com/app/49600/discussions/0/864974276824959145/. Beat Hazard turns 9 years old!: Beat Hazard turns 9 years old this week! Can you believe it? Seems like yesterday. To celebrate, BH1 & BH2 are now on sale on Steam. https://store.steampowered.com/app/49600/Beat_Hazard/Thanks to all you guys and gals for supporting the game all these years. Here's to the next 9 years!Cheers,Steve

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